We’ll check in down the road and see how we’re doing.Īlso, bear in mind the mechanics we’re about to see are still in development and might change before the game launches, but let’s take a look. Naturally, it’s also our job to look back on this sentence in the coming years and say we were totally wrong because we made DLC and FLC way better than we expected.
However, we do want these launch lords to feel interesting and powerful even once we’ve blown the doors off with our DLC and FLC lords and their weird and wonderful capabilities.
There is a lot going on in WARHAMMER III with the standard campaign mechanics, the uniqueness of the new factions and their campaign mechanics, many of which we haven’t told you about yet. WARHAMMER III’s launch legendary lords lay somewhere between WARHAMMER II’s launch lords and our later DLC lords in terms of complexity and unique elements.